About Me

Proficient VFX Artist with three years of experience in game development, VFX and film production; a proven ability to work collaboratively and self lead, while being able retain information and learn in a fast-paced environment; a strong background in VFX within game engines and game development.

3y XP

Experience

INTERMEDIATE VFX ARTIST

Behaviour Interactive

2022 — Present

3 years of experience creating a wide range of real-time visual effects using Unreal Engine.

Key Contributions:

  • Gameplay VFX:

    • Designed effects for both Killers and Survivors across various in-game actions and interactions.

  • Content-Specific VFX:

    • Developed VFX for DLCs, in-game Events, Modifiers, Game Modes, and Moris (finishing moves).

  • Environmental VFX:

    • Crafted dynamic and atmospheric effects for immersive environments.

    • Worked with tile-based Blueprint systems for modular map implementation.

  • Cosmetic VFX:

    • Created visual effects for Survivor and Killer cosmetics, as well as Charms.

  • UI/Menu VFX:

    • Designed and implemented visual effects for the main menu, loading screens, and offering cards.

Tools & Software Used:

  • Unreal Engine: Niagara, Cascade, Material Editor, Blueprints

  • External Software: Houdini, Blender, Substance Designer, Photoshop

VFX ARTIST

Humber College

2021

VFX Artist on Faculty Directed Game Project: Amulet Hunters

  • Shaders

  • Environmental VFX

  • Gameplay VFX

    • Blueprints

Skills

UNREAL ENGINE
PHOTOSHOP
SUBSTANCE DESIGNER
BLENDER
JIRA
UGS
3DSMAX
CONFLUENCE
PERFORCE
MIRO

Education

BACHELOR OF CREATIVE ARTS

Yorkville University

2025 - Present

ANIMATION 3D ADVANCED DIPLOMA

Humber College

2019 - 2022

  • Self directed and built a 3D environment made within Unreal Engine 5 by developing and executing layout, composition, modeling, texturing, lighting and VFX skills

  • Global Culture Connector Team Lead, hosted and facilitated virtual events for Humber students, and partnered abroad schools, CCR approved training

DESIGN FOUNDATIONS

Conestoga College

2018 - 2019

  • Built art and design skills to create a proper portfolio

  • Academic Proficiency awards – COMM 1825, ARTS 1110, Creative Reliability award

"I had the chance to work with Anna on the game Dead By Daylight for almost 2 years and I definitely recommend her. She is proactive, passionate and always eager to learn new things. She helped me a lot during my integration and throughout the two years even though I'm more experienced in the industry than her. I would love to work with her again!"

Anaïs Hauler

Testimonials